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Backtracking Algorithm

The backtracking algorithm is a powerful technique used to solve problems that involve exploring a search space to find a solution. It is particularly useful for solving problems with constraints, such as puzzles like Sudoku or problems involving finding a valid configuration for a set of elements.

The key idea behind backtracking is to build a solution step by step and check if the current path can lead to a valid solution. If the current path is not promising, the algorithm undoes the last choice and tries a different option.

Here are the general steps involved in solving a problem using the backtracking algorithm:

  1. Define the problem as a search space, where each node in the search space represents a potential solution.

  2. Define the search space using a recursive function that explores each potential solution.

  3. Implement the base case that defines when a potential solution is valid or not.

  4. Implement the recursive case that explores the search space by making choices and checking if each choice leads to a valid solution.

  5. Implement the backtracking step that undoes the last choice and tries a different option if the current path is not promising.

Now that we have a basic understanding of the backtracking algorithm, let's apply it to solve the Sudoku puzzle.

CPP
OUTPUT
:001 > Cmd/Ctrl-Enter to run, Cmd/Ctrl-/ to comment